It’s not only the football players who have their specific qualities and strengths. Similar to the Football Manager player attributes are the Football Manager staff attributes or the non-playing attributes which are tied to the backroom staff’s.
Here we will address each staff attributes within Football Manager, their description and how they may or may not influence each other. Our aim is to let you get the information required to go out and find the best staff of Football Manager yourselves, either it’s to improve your scouting-, medical- or coaching team. In reality, it’s the non-playing staff attributes that describes how competent each backroom staff are.
Your setup of coaching team and backroom staff members available at your club for providing feedback and handle their main staff responsibilities are vital for the overall success of the team. You can have tenths of world class players, but without excellent coaches or staff, who will work with the players at a daily basis to keep morale, motivation and happiness high, you won’t get far.
Your setup of backroom staff plays a vital role in the daily squad management. Having competent backroom staff is one of the important steps to address on the road to success, either it’s setting up a 5 star coaching team, a great scouting team or compile a medical team that reduces the amount of injuries and use the accuracy of their feedback to make a plan for injury prevention and developing more healthy players with the use of sports science, or get information about how the next opposition plays by taking advantage of the reports made by the data analyst.
One of the easiest ways to ensure you’ve got competent staff is to understand what the different Football Manager staff attributes mean for training, transfers and scouting, as well as injury prevention. Having professional staff will make your job easier in the long run. This is where the definition to the non-playing attributes, or what we’ll refer to as the Football Manager staff attributes, comes in.
This guide to staff attributes are provided as an additional resource to how to find the best coaches in Football Manager and should be understood in order to assign new coaches and backroom staff for your managing club.
Football Manager Non-Playing attributes and Staff role
The Football Manager staff attributes can be considered as a guide to a non-playing staffs best coaching abilities and/or staff role. The Non-playing attributes ranges from 1 to 20, similar to what we’re used to from the player profiles. As you will discover, different staff’s will have different sets of attributes attached to their role. Football Manager 2018 has 15 different roles in 3 different working areas of the game, that you will be introduced once you start a new save or at some point of your managing career, as you enhance the backroom staff team around you;
- Managers (for First Team, Under-23 / B- Team / Reserves, Under-21, Under-18)
- Assistant Managers (for First Team, Under-23 / B-Team, Under-21, Under-18)
- GK Coaches (Specialist role)
- Fitness Coaches (Specialist role)
- General Coaches (First Team, Under-23 / Reserves, Youth Coaches)
- Head of Youth Development
- Director of Football
- Chief Data Analyst
- Data Analyst(s)
- Chief Scout
- Chief Sport Scientist
- Sports Scientist(s)
- Chief Physio
All the different backroom staff members has a ‘similar’ set of staff attributes, which is divided into technical and mental non-playing attributes. For staffs working best at the scouting team or medical team, the attributes will have non-playing attributes linked to their role and the accuracy of their work. The main difference between the different backroom staff roles are their required set of staff attributes; their abilities to fulfill a specific job, as different roles requires different skills and abilities.
Some of the non-playing staff attributes is mainly important for coaches, while others is more linked to the administrative staff such as the director of football, the sport scientist or the data analysts. There are a wide range of different staff roles in Football Manager 2018, all important for the daily running of the club. You can read more about the different Football Manager staff roles and their responsibilities here.
Below will we take a closer look on the different Football Manager staff attributes, how they influence the quality of a backroom staff member and how each attribute divides an average coaches from an excellent.
Coaching Staff Attributes – How they influence coaching in Football Manager
To find the best backroom staff in Football Manager it is vital to understand how the different staff attributes influence overall team management. By learning more about their definitions and how they are tied to each other you can setup an inferior group of backroom staff where professionalism and the right coaching attributes will increase the player’s morale, weekly performances and finally their qualities; traits and skills. As we have mentioned earlier, the staff attributes are divided into two main categories; technical coaching attributes and mental attributes.
“Technical” Coaching Attributes Explained:
All of these staff attributes can be found under the ‘coaching attributes column’ within the profile of a backroom staff suitable as a coach, or any role associated with working on the training ground with players.
The six first coaching attributes is heavily linked to the team training and the development of players.
Attacking – The coaching staffs ability to use his level of expertise on coaching your players in attacking football. A coach with good level of attacking will be better at training your players in attacking movement, finishing, passing and creativity. Attacking coaching is mainly tied to tactical coaching, but can also be tied to mental and technique depending on the staff role (ball control and shooting). The attacking coaching can in short be described as; How the players within your formation should interact and behave when they have possession of the ball, and to some extent what to do with it.
It’s not at all an indicator of his football preference. A coach with high attacking coaching attribute has no higher preference for attacking football as defensive or counter-attacking. This can be discovered under his preferred playing style.
Defending – The coaching staffs level of expertise in coaching defensive football. A good level will indicate higher competence on training your players in defensive positioning, tackling and marking. Defending coaching is heavily linked to tactical coaching and partly tactical knowledge. His marking style and pressing style may be of importance when creating your preferred Football Manager tactics. The defending coaching can in short be described as; How the players within your formation should interact and behave when they don’t have possession of the ball, and how they can protect the goal in order to win possession.
Again, it’s not an indicator of his football preference.
Fitness – A coaching staffs level of competence on training the players physical aspects of the game and preserve good level of fitness. It looks to improve and maintain the squads level of fitness – either it’s by preventing injuries to make the players stronger or improve their agility to move quicker around in minor areas and be more light on their feet when running with the ball or in possession with it.
This staff attribute is most important for fitness coaches. The fitness coaches will be specialists on improving strength and aerobic; or work rate, stamina, balance or quickness to be more precise. A complete overview of the fitness coaching categories main working areas can be found here.
Tactical – A coaching staffs level of expertise on training your players in the tactical side of the game. The tactical staff attribute indicates a person’s tactical intelligence and cleverness.
A coach with good level of tactical coaching will be better and more effectively on training your players in the chosen formation with the aim to gel the squad together and have better interaction and communication between them in matches. Coaches with higher levels of tactical coaching will not only be better on teaching the tactical game more efficient, but also offer more accurate and informative advises quicker and better. The tactical coaching staff attribute is not only linked to tactical knowledge but is also important for attacking coaches and defending coaches. In short this staff attribute will influence on how the players communicate, how they behave between each other (positioning), decision making and reading of the play (anticipation).
Your tactical coach is also the natural choice as responsible for backroom advice on tactical areas. You can choose any of your general coaches or assistant manager to be responsible for providing you advice on tactical areas. To setup your staff responsibilities go to Staff > Responsibilities > Personal Assistant
Technical – Determines a coaching staffs level of expertise on training your players in technical skills; how to control and work with the ball. As important as having tactical intelligent players it is important to develop players who can take care of the ball when in possession. This can be one of the hardest areas to coach and it may be that a former player is particularly useful here.
The technical aspects of coaching will cover a player’s first touch, passing and technique, finishing and shooting technique, dribbling or set-piece taking; teaches the players how to work with the ball when in possession with it.
It’s important to note that despite a player may have the tactical abilities to see how the match may unfold and what may happen in certain situations, the player needs the technical abilities to do something about it. In my point of view, the technical coaching is as important as the tactical coaching. Since the database lacks a good amount of coaches with higher ratings in technical coaching it’s one of the areas I look to style in my own managerial attributes, once setting up a new game.
Mental – A coaching staffs level of mental approach is beneficial for all general coaches. Can be described as the coaches level of mental approach, his ability to observe and act upon each individual’s state of mind and react accordingly. Mental coaching is tied to level of discipline and is one of the sub attributes to preserve and increase morale. A coach with good level of mental attribute will be more flexible in setting the training intensity and workload for your players, and do the required changes to a player’s workload and level of strictness to make sure the specific players morale and happiness is as good as required for a better player development.
Personally, I tend to purchase one coach who are responsible for coaching the mental aspects of the game, especially for the youth team as I believe the coach with high ratings in mental are able to prepare the players for professional first team football by letting them know what’s required of them to make it.
This means that it’s a valuable attribute for assistant managers or managers of youth teams who are responsible for setting up individual training or match training for their department. You can assign a particular staff for running training under;
Working with youth – how successful a backroom staff is at working with young players (mostly under the age of 18) and develop and nurture them into decent players. Backroom staff members with good level of working with youth is desirable when caring for youth development and should be one of the main attributes when looking for a good youth manager/coach and/or Head of Youth Development. Working with youth could be tied to motivating and to some extent judging player potential as these staff members will be responsible for youth recruitment and youth development.
Despite the coach with excellent ratings in working with the youth may only be able to nurture one or two players into great prospects, the benefits and potential income once swooped up from a bigger club may be highly advantageous for a club with less financial abilities.
Goalkeeping Coaching Attributes
Goalkeeping coaching is a specialist role, and can in short be described as; teaching the goalkeeper how he/she shall act and behave to protect the goal or how to distribute the ball when getting possession of it.
New for Football Manager 2018, is that the attributes linked to goalkeeping coaches are split up into three different abilities. Higher levels of the three goalkeeping attributes indicates that the staff has the competence to develop goalkeepers to a higher level, either they are experts in one area of the game or are well educated to coach goalkeepers in both shot stopping, handling and distribution.
Below we’ll provide an explanation of the three goalkeeping attributes;
GK Distribution – a particular staff’s expertise in coaching a goalkeepers abilities in delivering the ball to the outfield players. It coaches the level of quality of distributing the ball and how effective the goalkeeper will do so. It looks to improve the goalkeepers abilities in throwing and kicking the ball, some useful features when building out from the back most effectively, something that separates a traditional ‘old-school’ goalkeeper with the modern version sweeper keeper, which are relied on to take part in the first stage of the attacking phase.
The level of GK Distribution will influence the goalkeepers abilities to deliver the ball effectively and with success. It means picking the right distribution method of getting the ball out there on the pitch, to the right player or zone and ensure it won’t create any dangerous situations that failures into conceding. GK distribution is linked to the tactical coaching attribute.
GK Handling determines his abilities to coach a goalkeepers abilities in holding onto the ball for example at shots or manage situations occurring in front of him. First and foremost it coaches a goalkeeper’s competency in handling the ball but it will also influence on his abilities in aerial reach, command of area and communication. It requires a certain level of tactical knowledge in order to anticipate the ball’s path, but requires also the correct positioning and concentration to not concede. GK handling is linked to the tactical coaching attribute.
GK Shot Stopping teaches a goalkeeper’s abilities to block shots, either it’s a powerful longshot from outside the area, or it’s a quick shot that bounces off another nearby player that requires great reflexes, it’s a curved shot in the long corner which forces him to stretch out or he’s alone with the opposing player in a one on one situation and demands him to make the correct decision and stay calm in the situation by waiting for the opponent to make a move.
A goalkeeper coach with high ratings in shot stopping will most likely improve a goalkeepers reflexes and one on one abilities, but may also improve his composure in order to stay calm in such situations described above. The GK shot stopping attribute are linked to the technical coaching attribute.
Besides the technical attributes heavily linked to general training and its training categories are the mental attributes, which determines the particular coaching staff’s mental abilities, either it’s his own desire to succeed, adapt to foreign countries or deal with others around him.
As mentioned earlier in our guide on how to find the best coaches, three mental attributes determines the star rating and the quality of coaching, either it’s a more general approach to several working areas or one specific training area. These three mental attributes are determination, level of discipline and motivation, which determines most of a backroom staff’s quality in coaching. Below you’ll find more about what these means for the staff’s.
Determination – A determine coach will have a higher mental drive and desire to succeed and improve his coaching skills by improving his coaching qualifications. It can be describes as his own drive to better himself.
A good coach with high determination will look to take coaching courses to improve and have better possibilities to succeed. The level of determination will also influence his mental drive to work in the best leagues in the football world as he often has the desire and ambitions to work with the best players. It’s not an coaching attribute that determines his quality of improving a player’s mental approach to the game.
Determination is linked to level of discipline and motivation, as these three attributes is vital for the level of coaching stars.
Level of Discipline – the coaches likely level of approach; strict -> relaxed. A high ratings in level of discipline will mean they are a strict coach, while the opposite means they are more relaxed. A strict coach will take up a harder line something that may result in both quicker and better results, but may easily upset the players, which lowers their morale and eventually stresses them out. Level of Discipline is tied to staff attribute mental, as a strict coach needs good level of mental attribute to make sure he can act and observe the level of stress and increase/decrease his strictness to keep the players happiness and preserve good morale.
Motivating – Ability to motivate the players before match and in every-day circumstances. High motivation will allow the coach to suitably pump his players up not only for a big match, but also in a every-day sense; keeping a squad motivated towards achieving their goals. In regard to training, a coach with high motivation will influence the players work rate and affect their determination to play better, train harder and do better. The players will take training and matches more seriously and not slack off.
Man Management – How well the staff interacts and deals with those around and below him. A high attribute indicates someone who is capable of impressive organisation and keeping people happy. A backroom staff with good level of man management will be more competent on preserving and increasing a good level of morale within your squad and can alert you on morale problems. Man Management could be tied to motivation and the specific coach / assistant managers media handling style.
The man management attribute is one of the key attributes for managers and assistant managers, as high ratings means they are more likely to keep people within his ‘organisation’ happy. It can be a worthy attribute to look at for your chief scout as he needs to keep the scouts happy and set up a plan according to your scouting focuses.
Adaptability – Determines how quickly a scout, coach or director of football will settle in a new country apart from his scouting knowledge and home nation. A high adaptability will make it easier for the backroom staff to adapt to cultural differences and produce quicker results in a new region or a new nation, either in training or in scouting. A high adaptability level will also indicate that he can adopt to new working environments quicker, such as a new staff role.
The faster a backroom staff are able to settle in a new culture or environment the quicker and better they will do their job and provide results, either it’s on the training ground, or provide reports of teams, players or tactics.
Scouting Attributes [Non-Playing Attributes Attached to the Scouting Role]
As scouting has seen a major revamp for Football Manager 2018 an overhaul has been made to the staff profile for backroom staff within the scouting team. As mentioned above, the scouting team exists of regular scouts (chief-scout included) and data analysts – those who will be responsible to create reports of opposition teams and performances of players you want additional statistical information about.
The staff profile are split up into a section for data analysis and knowledge.
Judging Player Ability (JPA) – relates to his abilities to estimate the current standard of a player or a team. A higher level of judging player ability indicates that the backroom staff member will provide better and more accurate report cards. JPA determines how accurate a scout, assistant manager, head of youth development or director of football can predict a certain player’s current level of ability. A high level is needed when scouting for first team players that can add depth to your squad. Judging player ability equals to how good is the player/team at the moment?
Judging Player Potential (JPP) – indicates the staff members abilities to estimate the future levels of performance of a given team or a player whilst taking into account several factors that may hinders the potential outcome.
A higher level of judging player potential indicates that the backroom staff member will provide better and more accurate report cards about a player’s future playing level. JPA determines how accurate a scout, assistant manager, head of youth development or director of football can predict a certain players potential in the future. A high level is needed when scouting for new talents that can become world class players in the future. Judging player potential equals how good can the player become in the future?
Judging player potential and ability is two of the most important attributes for scouts. A rating of at least 14 is the minimum requirement for an accurate scouting report card. You can read more about how to find the best scouts in Football Manager here.
For a good head of youth development and youth manager it is important to have a decent level of judging player potential paired with a good level of working with the youth, while the perfect director of football may have high ratings in JPA and JPP combined with a great reputation and motivation to find suitable targets that will improve the current squad.
Tactical Knowledge – Tactical knowledge is a backroom staffs level of experience in different tactics and formations. It estimates their knowledge and experience in the game.
Where they’ve been and who they’ve worked with will affect the level of tactical knowledge they have. An older backroom staff member will often have a higher tactical knowledge than a younger. This is of advantage as the more experienced coaches will use his level of expertise on providing more accurate tips and tactical feedback.
A staff member with excellent ratings in tactical knowledge in additional to tactical coaching is perfect fit for providing advices about tactical topics.
You can select the person in charge of providing feedback about tactics in
Backroom Advice –
Data Analyst Attributes
These attributes are linked to the staff role data analyst and describes their accuracy to provide analyst reports about players or teams.
Judging Player Data (Jud PD) – indicates how well the staff member is able to interpret data about a player and translate it into a useful manner for the manager. It can be the data analysts abilities to understand data about an individual player, such as transferring data from statistics or performances into a human-readable form.
Judging Team Data (Jud TD) – describes how well the data analysts interprets data about a team and can translate it into a useful manner for the manager. It indicates how well the staff member can understand statistical information about a specific team, such as the opponent and review the team’s latest performances and use of tactics and systems, and provide you with reports about how they played, pinpoint strength and weaknesses within their formation. It may also indicate how well he’s able to address analysis of recent performances of your own team and the opponent, and the negatives and positives the selected formation and playing style may have for the outcome.
Presenting Data (Prs D) – describes their ability to present their data efficiently and easily digestible for the players and the manager. It’s an important attribute to search for once assigning a data analyst as it helps you get human-readable reports that may consist of huge amount of data and statistical information from a large number of matches. It lets you easily understand the strength and weaknesses or possible issues.
In fact, it does not help having a high rating in judging player data and team data without a higher ratings in presenting data. It’s like knowing all the words in Italian but not being able to use them in a sentence by putting all the information you possess together.
We will come back to the data analyst role that got a major overhaul for Football Manager 2018 in a later guide to the staff role, by depicting how the data analyst role works, what’s required of him and how to use him in Football Manager later on.
Or you can ask to get an analysis report of a player in your interest. When the analysis report is finished you will get a report card delivered. The accuracy of it are influenced by the judging player data attribute and the presenting data attribute.
Medical Attributes – Non-Playing Attributes for Physios & Sport Scientists
New for Football Manager 2018 were the inclusion of the medical centre and better use of sport science in Football Manager. Within the medical centre, the sport scientists and physios will address injuries, provide risk assessments and do what they can to prevent future injuries occurring by delivering their feedback of match load, training workload and show you who got an higher risk of receiving an injury in the nearby future.
There are two attributes within the Medical section of a suitable staff members profile.
Physiotherapy – Shows the competency of the staff member relating to the quality of the physiotherapist. A high rating indicated that the physio will ensure your players receive high-quality treatment to both prevent and rehabilitate injuries. He will be able to predict more accurately the injury length and set a correct diagnose of the injury.
You should look to have at least three physios with high ratings in physiotherapy.
Sports Science – relates to the staff member’s competency to accurately manage every player’s fitness level and injury risk. Higher ratings means they will be able to address issues arising that may prevent the players from being in condition to play matches.
The level of sports science means that the sport scientists are able to keep players in condition to play regular football as well as providing feedback about a potential risk of players within the squad to pick up an injury – perhaps due to their past injury history, their level of injury proneness and your use of training intensity according to the current match load which may result in fatigue and an higher injury susceptibility.
We will talk more about sport science and how to prevent injuries in later guide injury prevention in Football Manager.