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Databases & Other Data Updates

FM23 Increase Realism Megapack by Daveincid

Updated:February 4, 2023No Comments15 Mins Read
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Football Manager 2023 increase realism megapack

Make Football Manager 2023 more realistic with Daveincid’s fixes and adjustments!

Make the experience of managing in Football Manager 2023 far more realistic. Today we’re proud to present the brilliant Football Manager 2023 Increase Realism Megapack created by @daveincid.

Today, I’m very happy to announce my first update for FM23 – the “Increase Realism”-Megapack
FEBRUARY Update. There will be an update every month, with the same system as last year (ALPHA and BETA Early-Access on Patreon , before public release a few weeks after).

The Increase realism megapack for Football Manager 2023 includes, but are not limited to updates and fixes to injuries, clubs and league reputations, improvements to sponsorship deals, salaries and finances, as well as adjusting transfer preferences and market values worldwide to the current situation, among other things.

This megapack improves various in-game paramaters in over 220 Nations to take the realism of Football Manager 2023 to the next level!

Daveincid

It even comes with an alternative youth rating file that affects the number of quality new gens and helps smaller nations to keep their best talents, as well as improvements to youth and training facilities tfor enhanced player development.

By continuing reading, you’ll get the full picture of all the features within Daveincid’s Increase Realism Megapack for Football Manager 2023.

Football Manager 2023 increase realism megapack
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Daveincid on
Twitter

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Daveincid
Discord

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Daveincid on
Youtube

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Daveincid on
Patreon

READ ME BEFORE INSTALLING

1. Follow me on Twitter and YouTube to stay up to date.

2. If you want early access, ALPHA or BETA access to my updates or even more content, check out Patreon.

3. Delete all my previous files from the “Editor-Data” folder.

4. Make sure you don’t use any other files that don’t work with my Megapack. This
applies to all themes that my mod covers.

5. The Megapack is in most cases compatible with all league files (DaveTheEditor’s
Around the Globe Megapack
is recommended) as well as transfer updates and
all possible graphical adjustments.

6. My resources are very limited, so I don’t answer questions like “Is your work
compatible with X or Y?” – If the general instructions in point 5 are not enough for
you, I constantly update a list of files on Patreon which I personally recommend
and which will be constantly updated..

7. If you have urgent questions that cannot be answered from the text, please send
me a private message on Twitter, Discord or in the official SI-
Forum. Questions in the comments will not be answered.

8. I will only answer questions via PM, which are related to my own work.

9. I am very grateful for any feedback about found bugs. Especially at this stage (first
update) there might be still things which do not work fine yet. However, this must be
formulated in such a way that I can do something with it. Please use the template
below and send me a PM.

– Type of bug (visual, game-mechanics):
– Affected Club/Nation/League:
– Exact description of the bug + source if any why XY is wrong:
– Screenshot (if useful):
– Direct suggestions for improvement based on source XY:
– Further comments:

I’ll read every PM but depending of the issue I might not
respond to every message (resource management):


10.If you don’t want to write me a private message, you can also leave your feedback
on the shared Discord server of DaveTheEditor and me.

11.If you need help with the correct installation, you can find it here on YouTube.

12.If you are looking for tips & tricks to make your save game more realistic, you can
get some input here in this video.

13.Many thanks to NorsemanLP, who did the graphic design and translation of this
post! Follow him on Twitter, he also creates other graphic content for FM23, like the
FM.Zweierkette Skin or the Norseman’s Logopack!

14. For FM-Fanpages: Write me a private message first, if you want to publish my
work on your Fanpage.


15. For File-Creators: All copying of my work (this also includes crediting) is
forbidden and I reserve the right to take legal action against it.

The FM23 Increase Realism Megapack February Update includes:

  • ALTERNATIVE YOUTH RATING UPDATE
  • YOUTH AND TRAINING FACILITIES IMPROVEMENTS UPDATE
  • WORLDWIDE AWARD FIXES UPDATE
  • SALARIES MARKET VALUES & SPONSORS UPDATE
  • PLAYER ATTRIBUTE ADJUSTMENTS
  • MANAGER ATTRIBUTE ADJUSTMENTS
  • TRANSFER PREFERENCES UPDATE
  • REALISTIC INJURIES (+ GERMAN VERSION)
  • CLUB DATA FIXES UPDATE
  • CLUB FINANCES FIXES UPDATE
  • CLUB REPUTATION FIX UPDATE
  • TICKET PRICE ADJUSTMENTS UPDATE
  • WORLDWIDE DERBY FIXES
  • LEAGUE REPUTATION CHANGES UPDATE
  • GEOGRAPHIC & LANGUAGES (+ GERMAN VERSION)
  • CITIZENSHIP FIX UPDATE
  • NATIONS AGREEMENTS
  • WEATHER CHANGES
  • NATIONAL TEAM ATTENDANCES
  • NATIONAL TEAM REPUTATION UPDATE
  • CHINA LEAGUE FILE FIX
  • TAXES FIX
  • CLUB TRANSFER PREFERENCES
  • VARIOUS LEAGUE RULE FIXES

Download Daveincid’s FM23 Increase Realism Megapack

Improve the realism of Football Manager 2023 with Daveincid’s database that fixes youth ratings, transfer preferences, sponsorship and market values, among lots of other things!

DOWNLOAD

Last Updated: February 2023

IMPORTANT NOTICE! NEW SAVEGAME IS REQUIRED!

About the Changes & Improvements of Daveincid’s FM23 Increase Realism Database Update

ALTERNATIVE YOUTH RATING

This file changes the “youth ratings“, the “game importance” and the “development
status
” of all Nations. The main purpose of the changes is to provide a more realistic
balance of the potential quantity of players after more than 10 years. Nations have
different development potential based on over 15 different criteria.

GENERAL
• The global distribution of talent was slightly increased.
• Each nation was individually calculated development potential with over 15 different
criteria. For example HDI (Human Development Index), national and international
audience average, population, financial resources and many more!

YOUTH & TRAINING FACILITIES IMPROVEMENTS

This file improves the balance of the current ability of newgens when they are created. In
some cases/nations it was generally too high and in others too weak. The adjustments to
the training facilities then ensure that the subsequent development speed is realistic.

WORLDWIDE AWARD FIXES

The influence of this file is very important. It improves the reputation behavior especially of
younger players. This is too low in the standard game and has a significant positive impact
on the age problem (national teams and clubs become too old after 6+ years). There may
be some further adjustments in future updates to further improve the age-bug in some
Nations. Additionally, it brings a whole new game experience:

  • Keeping young players at small clubs becomes more difficult
  • All U-team competitions become more important
  • Reputation behavior has been balanced worldwide

GENERAL

  1. Awards only work in playable leagues, sometimes even only with “full details” (goal of the month etc). So the more leagues you load, the better the reputation behavior of younger players and thus also reduces the age problem in clubs and the national team.
  2. To reduce the age-issue in clubs and national teams in England, France, Italy, Spain, Germany, recommend to load at least 2 leagues as playable in each of those Nations.
  3. Not all awards are real. They are not even in the base game. They primarily serve a function – they represent media hype, interest in certain players, and thus an increased level of fame.

SALARIES MARKET VALUES & SPONSORS

Salaries

Salaries are based much more on real data available worldwide. A player from Cameroon
no longer earns 500,000 euros, but perhaps 30,000 euros per year.

World-class players earn much more, up to 30-40 million euros gross per year. By default, the end of the line for salaries is in the 20 million euro range.

Market values

Market values have been adjusted globally to more realistically represent the effective
transfer fees paid in nation X/Y. The market values in larger nations like England are
sometimes way too high. (Many players in the range 100-200€m). This was also lowered.
The higher reputation of younger players will boost those values a bit again.

IMPORTANT
Some very high “transfer values” are still displayed. These simply tell you that player XY is
not for sale. My changes aim to ensure that the transfer fees actually paid are realistic.

Sponsors

The sponsor values have been adjusted worldwide to better balance the finances. In
addition, I have calculated individual maximum values for each nation. This is to improve
realism, especially in smaller nations, where they grow together with the nation in case of
great success. Highly recommended for a “Build a Nation”-save.

PLAYER ATTRIBUTE ADJUSTMENTS

This file lowers the natural fitness of all players slightly as well as a few individual ones a
bit more, as they were able to maintain their ability (CA) for too long in long-term tests.
These changes improve the general age structure after 8-10 years in club and national
team, especially in the bigger nations.

MANAGER ATTRIBUTE ADJUSTMENTS

This file increases the tendency of all managers to give more playing time to the younger
players as well as to apply the new substitution rule ( permanently 5 substitutions) more
consistently.

TRANSFER PREFERENCES

I have researched all nations on transfermarkt.com which have a preference for players
with a certain nationality and adjusted them accordingly. Over 200 nations have been
edited!

Not only the nationalities have been adjusted, but also the age preferences. There are
certain nations that clearly stand out as “training leagues” based on various data. (Very
high percentage of players under the age of 24). For example, Denmark, Austria, Belgium,
Switzerland, Croatia or even obscure Nations like Kyrgystan.

REALISTIC INJURIES (+ GERMAN VERSION)

The injury file has been “reactivated” and should primarily lower the high CA (Current
Ability) of older players an boost the rotation, which in turn benefits the young players both
in term of CA and their reputation.

There is an extra file in German. Do not use both at the same time.

CLUB DATA FIX

This file adds various missing data of over 1500 1st and 2nd league clubs in over 150 nations:

  • Club nickname
  • City location
  • Stadium corrections
  • 89 new stadiums
  • Rivalries
  • Foundation dates
  • Club colours

CLUB FINANCES FIX

This file adjusts the financial behavior of some clubs so that even after 20+ years they do
not:

  • become too rich (except in case of extraordinary success or rich investor)
  • become too poor (except in case of traceable events like mismanagement, relegation or etc.)

CLUB REPUTATION FIX

Minor adjustments to improve club reputation behaviour.

TICKET-PRICE ADJUSTMENTS

I have adjusted ticket prices in nations where they are calculated incorrectly, which often
leads to much too rich teams in certain nations. This mainly affects South America (Bolivia,
Colombia, Venezuela etc.) but also other nations like Iran, Iraq. It is unfortunately still not
possible to add the correct prices. At least the values are now more realistic and prevent
that clubs or whole nations could easily cover their stadium with gold.

WORLDWIDE DERBY FIXES

This file adds over 300 missing derbies from clubs and national teams in over 50 nations.
It also contains over 1000 reputation adjustments to create a cross-nation balance.

Among others, derbies are included such as:

  • “Volga Derby” between Rubin Kazan and Krylia Sovietov.
  • “La guerra del futbol” between El Salvador and Honduras.
  • The “Derby of Ghana” between Asante Kotoko and Accra Hearts of Oak SC and
    many more

LEAGUE REPUTATION CHANGES

This file slightly reduces the gap between the top leagues and all others in Europe. It also slightly strengthens the top leagues outside Europe and should improve the balance in long term save games.

GEOGRAPHICS AND LANGUAGES (+ GERMAN VERSION)

Geographics:

The entire world is now covered with real data. From the population of a small village in the Ghanaian desert to the correct altitude of small villages near mountain tops somewhere in Peru.

  • 5500+ Cities edited
  • 1800+ local regions edited
  • Added missing coordinates of 1800+ cities
  • Missing elevation data of 4200+ cities
  • All cities now have a city attraction value

These changes may have an impact on:

  • The distribution of birthplaces of NewGens
  • Travel costs
  • Sponsor deals
  • Contract negotiations
  • Fitness/injury frequency of the players

I’m sure there are more influences, but I’m not aware of them yet. ;)

Languages:

  • 100+ new languages created
  • Language difficulty increased by 30% to prevent players from learning the language too fast
  • 181 nations edited in total
  • 1800+ local regions edited
  • adjusted many individual cities
  • and much more!

These changes represent the linguistic diversity of all countries in much more detail. Besides the official languages of a nation, unofficial languages are also included. These are supposed to represent those people who speak a 2nd or even 3rd language without having their 1st or 2nd nationality.

German version:

The German version is in an extra folder. If you want to play with it, delete the English version and replace it with this one.

CITIZENSHIP FIX

I have made adjustments in 95 nations concerning the years to gain nationality. What sounds easy is quite tricky. The sources are sometimes different and unfortunately in the editor you cannot select the options “Will be naturalised if he has good relations with local politicians” or “Will be naturalised if he invests 1 Million euros in the country”.

NATIONS AGREEMENTS

This file by “DaveTheEditor” is now included again. It adds 24 agreements between nations. You can find this information in the nation tab overview!

WEATHER CHANGES

I have integrated climate change into the game. Specifically, this means that with a small probability (approx. 5%) higher temperatures occur in all regions of the world than those entered by default. For example, in London, temperatures of up to 42 degrees can be reached in rare cases. Previously, the maximum was 32 degrees. This may have an influence on the fitness of the players. So it is definitely worth taking a closer look at the weather forecast for the next match.

NATIONAL TEAM ATTENDANCES

All national teams now have the correct attendances added. Unfortunately Football Manager does not implement this 1:1 and the number of spectators in the game is often much higher than it should be. I have taken this into account in my adjustments. 

NATIONAL TEAM REPUTATION FIX

For a better game balance I have lowered all national team reputations by 5%.

This helps to curb the too strong increase of the league reputation and (not 100% sure yet) encourages the AI to nominate younger players to the national team.

CHINA LEAGUE FILE

I have created a new league file for China. It is almost identical to the default version and contains only small adjustments to the league rules. One rule leads to far too low transfer fees being paid (not even 1 million euros for foreigners), although the clubs have a lot of money. This means that the clubs are now behaving much more realistically.

Together with other files, the extreme wealth of Chinese clubs is also curbed.

TAXES FIX

I have adjusted the corporate taxes in Germany and China. These were incomplete in
Germany (solidarity surcharge was not taken into account) or incorrectly entered in China.In both countries, this led to the clubs having to pay far too little tax and thus being in a
better financial position than they should have been.

CLUB TRANSFER PREFERENCES

This works a bit differently in the pre-game editor now, so I needed a bit more time for the
file. A total of 39 clubs from 31 nations were edited. In concrete terms, this means that the
“club DNA” is now also better recognizable in the game. Clubs that consistently sign U21
players will now also do so in the game. The same applies to clubs that have a strong
preference for new signings from a certain nation.

VARIOUS LEAGUE RULE FIXES

In Belgium, France, Italy and Spain, the league rules are bugged (even if they are
theoretically correct). Clubs in League 2 or 3 often get into financial difficulties. The reason
is that they do not meet the stadium requirements for the league. This leads to these clubs
eventually building a new stadium, getting heavily into debt and almost choking on it. This
actually makes a save game in these leagues unplayable. In reality, the rules are probably
interpreted more “generously”. I have either weakened these rules or deleted them
altogether. I hope SI will fix this in the winter patch.

IMPORTANT
With this fix the new league mode in France will be overwritten (another bug) and there will
remain 20 teams in the league. If you want to play with the new mode, you should not
select the file for France.

PLANS FOR THE MARCH UPDATE? A LOT!

Download Daveincid’s FM23 Increase Realism Megapack

Improve the realism of Football Manager 2023 with Daveincid’s database that fixes youth ratings, transfer preferences, sponsorship and market values, among lots of other things!

DOWNLOAD

Last Updated: February 2023

IMPORTANT NOTICE! NEW SAVEGAME IS REQUIRED!

HOW TO INSTALL “Increase Realism Megapack” in FM23?

  • Download the megapack above
  • Place the file in: Your Documents/Sports Interactive/Football Manager 2023/editor data
  • Start a NEW SAVE (MUST-DO!)

Credit & Social Medias

Passion4FM is hugely grateful to be given permission to re-distribute the FM23 increase realism megapack to our community. We like to give huge thanks to Daveincid for putting thousands of hours into making this amazing database!

Further updates to this file will be available first on Daveincid’s Patreon. Make sure to subscribe to be first in line for new updates or changes.

If you have found any errors or got any questions, please contact Daveincid at Sigames or Twitter PM.

The original piece can be found on the Sigames forum. We encourage you to subscribe to Daveincid on the platforms below for more content surrounding how to improve the realism of FM! Stay tuned for more great content from Daveincid!

►Follow My Twitter – @Daveincid
►Sigames – /Daveincid/
►Support on Patreon – daveincid
►Subscribe on YouTube – FM Daveincid
► Buy me a cup of coffee – Donate 

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