FM19 Wishlist for New Improvements And Features
Hi, and welcome to our FM19 wishlist which looks to display some of the new features we want for FM 2019 as well as FM 2020.
As soon as the Football Manager 2019 release date was revealed, our minds started to thinker about what new features and improvements the next two versions of the game may include. Despite it’s only around a month time before we start to know some of the new Football Manager 2019 features and improvements, as the official social media accounts of Football Manager will start to drop more news about FM19 changes in late September, we thought it would be a good time to broadcast our Football Manager 2019 / 2020 wishlist.
The list features necessary improvements which we believe can make the Football Manager series even better, even more realistic and improvements managing your squad and implement your tactical ideas and preferred style of play far easier, no matter if they are too unrealistic or too advanced at this point to make it happen.
We will continue to update this article with more changes we’d like to see for Football Manager 2020 release, according to and depending on what features FM19 will bring.
We encourage you to share your ideas and opinions about what you like to see changed or improved for Football Manager 2019 / 2020 in the comments field below.
Ability To Create & Style Your Own Football Academy
Regens or newgens becomes a major part of Football Manager and your squad as the season progresses. Every year newly generated players are created and imported to every single club – a necessity to ensure it exist players in all age groups and positions for your club and AI manager as former starlets retires as the game progress. Newgens, who arrives to your club is mostly influenced by your formation, the mentalities of the head of youth development and the coaching qualifications of the youth coaches as well as the level of youth training facilities.
But I would like further abilities to influence on the production of newgens by having the ability to create and style your own football academies both locally and/or around the globe (depending on the club economic). My vision is that you go through a streamlined selection window after you’ve got your board request accepted to add a new youth academy. Questions whether you’d like to add a training academy in your local region, in a specific nation (national) or create an international football academy, which lets players from all over the world attend, can be options to select by. At this point of selection, the same design as the scouting packages (which was introduced for FM18) can be used when creating your football academy in terms of both what player nationalities that can attend and the cost per year of creating a youth academy in a specific region.
Later in the progress, you decide how’s the style and philosophy of the football academy. Here I imagine a percentage bar where you can select how much time of training shall be based around technique and ball control, tactical, attacking, defending and fitness (according to the choices of general training).
Further you will be able to select the type of coaches according to their main coaching style and preferred formation, so it will fit your football philosophy, your tactics and/or the clubs football philosophy.
By giving you more control of the youth intake you’ll be one step closer to let your football philosophy come to live!
Adding Women’s Football to the Game
Born in Moss, a small town in the outskirt of Oslo, women’s football has always been a part of my life. With my local club Sprint-Jeløy producing some of the best Norwegian women footballers in the late 1980 and early 1990s and winning numerous national cup trophies and league trophies, women’s football has always attracted my interest. Perhaps the major interest dates back to the time Norway won the Women’s World cup of 1995, or perhaps it’s just the former achievements of the women’s first team of Sprint-Jeløy that made an eternal impression on a young lad.
Now I feel it’s time to incorporate women’s football in to Football Manager 2019 or 2020.
With its increasing popularity and rising reputation a whole new managing world would open up for us armchair managers. Since more and more of the bigger clubs around the top leagues of Europe sees opportunities in women’s football, with Manchester United the latest club as far as I know to establish a women’s league before the 2018/2019 season, it would only be fair by Sports Interactive to add the top leagues of Europe as well as the biggest tournaments.
When we know women’s football is played across the whole world with nearly 140 national teams participate in international competitions, and the growing reputation of the English FA Women’s Super League and the French Division 1 Féminine who attracts some of the best women players around the globe, it would only be political correct in these modern times with equality to incorporate women’s football in Football Manager 2019 / 2020.
I don’t know how realistic it would be at this point to introduce womens leagues, as the teaser for FM19 states that the database will features 500000 players and staff – a number that seems to have been reduced with 100,000 players from previous edition, according to the information about FM18 on Steam.
Incorporating a database with ‘all’ women players, clubs, tournaments and leagues in additional to the surrounded staff of each club would become a major project and require hundreds of new researchers working solely with women’s football.
I’m not sure if Sports Interactive has the assets and resources to make such huge changes to their franchise, but it would be extremely cool to incorporate women’s football at one point, no matter if it’s unlocked bits by bits with just some few leagues at first.
Imagine to boost a squad with Dzsenifer Marozsán, Ada Hegerberg, Wendy Renard, Amandine Henry and Lucy Bronze or attract the interest of Lieke Martens (FC Barcelona, Holland), Alex Morgan (Orlando Pride, USA), hot prospect Guro Reiten (Lillestrøm SK, Norway) and Pernille Harder (VfL Wolfsburg, Denmark) as you battle for the fourth consecutive win in the UEFA Women’s Champions League with Olympique Lyonnais Féminin.
What We Want To See Improved in Training
Total Revamp of Training; New Training Engine, Periodization & Drills
I believe I requested this before the release of FM15, but I believe a total revamp of training is even more applicable now that training hasn’t been improved for the past editions. I must admit once playing the past two versions, I only change general training method every three months while I perhaps make slight changes to individual training on a monthly bias. When we know the everyday training environment for professional football clubs are totally different I would love more realism going into training.
Firstly, I would like to see the ability to setup a weekly training schedule where you can select how many times per day the players shall train and what type of training the team shall work on. Perhaps you’d like a hard fitness training before lunch with a lighter tactical preparation after 3 hours rest. By using periodization in training you will need to be more systematical when planning training to maximize development. A more systematical approach to training will ensure that training workload is not only monitored on a weekly or monthly bias but also provides you an option to have higher workloads on specific days.
This means that you can let your team improve both on tactical, technique, attacking and defending several times per week in difference to selecting a main focus for the entire week.
Secondly, I’d like the option to let individual players simply focus on individual training rather than team training.
Further, in relationship to the dynamics and social groups that where incorporated for FM18, I would love the ability to select training groups every week. For example, it may be necessary for a newly signed player (e.g. fullback) to work with the strikers in terms of providing crosses or let a defender be part of technique training to improve first touch and passing together with a selected group of midfielders and wingers.
According to make Football Manager even more realistic, I believe time has finally come to incorporate training drills. I’ve asked for it before, but I believe the new match engine may let you not only see players working together on the training pitch, but also do specific drills, such as ‘the rondo’ and other passing exercises, movement and shooting drills, pressing and possession training using 4 vs 4 / 5 vs 4. Other new drills or training methods the players can attend may be specific training around playing out from the back, pressing patterns and other tactical practices that’s important to set your style of play out in live.
Another option that may not be as advanced as incorporating a training engine or the option to select specific drills from a drop down menu may be the inclusion in general training to work on defensive and attacking transitions.
Training Equipment Packages; Improve Decision-making by Computer Tools
For some, this may be a bit off-hand as it has not much to do with Football Manager as we know it, but in terms of player development working on improving decision-making on the field is one area of the game coaches focus more and more on. When Per-Mathias Høgmo was the national coach of Norway he made sure NFF invested in computer programs and equipment to improve a players decisions by learning to think faster and make rapid decisions (something similar to the Neurotracker used by Manchester United and other English Premier League clubs uses to enhance situational awareness.
As of now, we have the training facilities divided from poor to state of the art without providing any more information about what the club can offer of training facilities. When the truth is that clubs focus on different areas of the game, and have not the same economic strength to invest in the latest high-tech equipment I’d like to see a more detailed representation of what the club can offer, either they are better at aerobic or strength, technique and ball control, passing or mental attributes such as decision-making, concentration, vision and composure.
Similar to the scouting packages I’d like to see something similar for the training facilities. The screen can be split up by three columns featuring physic, technique and mental with the ability to buy packages ranging from limited to high-tech in every department, giving you a chance to develop specific players decision-making and concentration to an example. This means that for a club with limited resources they will need to make a decision on what area of training they will invest the most on.
Perhaps a manager will prefer to improve the physic of his players by investing in high-tech equipment to improve quickness, balance or strength, while another may find passing and vision key to their style of play.
Source about Neurotracker was found in FourFourTwo October 2016 edition.
Changes & Requested New Features to Finances
Set Season Ticket Prices & Alter Average Ticket Prices
For a lower league manager, the financial side of Football Manager may be the most difficult challenge of the save. Unable to sell players with a profit, as most comes and leaves on amateur contract, may ensure that promotion is the only way of generating income.
With ticket prices set by default, I would like the ability to alter the season ticket prices at the beginning of a new season. My vision is that the board can set up a meeting with you to discuss a change of ticket prices, providing you with a slider to decrease or increase the average season ticket price, with a recommended price set in the middle. In relationship to this, I’d also like the ability to modify ticket prices for specific games (that may record lower attendance) in order to maximize the attendance as much as possible.
With the option to alter (season) ticket prices, it’s important that you are provided with a percentage of stadium attendance for the previous season in additional to the expected attendance for every match. In order to make this realistic, it’s important that attendance may decrease if your club relegates or the club is on a bad roll.
By having more control of ticket prices I would expect you to generate a slighter more income than what’s the case today as you have more chances to increase attendance.
Ability to Negotiate (Shirt) Sponsorship Deals
Similar to making a board request of looking for new affiliate clubs, I would like the opportunity to look for new sponsorship deals, either they are the main sponsor, secondary or minor one. I’m not sure how realistic it would be in terms of the Football Manager database, as you can’t include all businesses in the world, but just giving the option of making agreement to a new main sponsor or a secondary or minor one can be an option to generate income for both mid-table clubs as well as those in the lower leagues.
This would go hand in hand with the shirt sponsorship agreement Football Manager just did with Hashtag United.
Estimated Value Graph plus More Market Movements
Similar to the stock market, the estimated value of players increase or decrease depending on playing time, records and good or bad form. I would like to see a graph representing how the value increases and decreases over time for any player, both while being at your managing club as well as after transfers.
With a visual graph you can see what the original estimated value was at start of your save and give you indication of when it’s peaking.
Additionally, I’d like to see more market movements with the estimated value increase or decrease according to specific incidents, such as a player has not received playing time for months, form or unhappiness. While the final transfer fee somehow dictates a players value, the estimated value graph will become a value asset in the process of signing new players.
Tactical Revamps & Improvements To Tactics
Further Improvements to Set-Piece Setup
The improvements made to set-pieces was a highly welcomed revamp before FM17. Now I feel it’s time to improve the user-interface and the flexibility of the set-piece setup.
I’d like to have more available options about runs and movements for the players to select by in additional to more slots / positions for players to originate from.
Every season we see teams spending more and more time coming up with set-piece routines at free-kicks and corners that looks to confuse and create gaps for specific players. A good example is how England lined up at corners in the World Cup 2018 with four players standing centrally in front of the goal within the penalty arc, before making runs to 4 different directions.
This is long way from the three available slots in FM18; 1 x ‘attack ball from deep’ and 2 x ‘lurk outside area’.
In regard to available movements and runs, I’d like to see the ability to let a player run towards the six yard box far or near centre, or the ability to stand at the edge of the penalty box and make diagonal runs from wide and into center – towards the penalty spot. Perhaps also the ability to ask players to stay inside the penalty box before making runs towards first or far post, the ball or out of the area to give space to a player that comes into his starting position.
With more flexibility of selecting a players position and more movements set-piece setup will be even more interesting for me. Individual creativity and solutions based on analyzing former set-piece situations of your next opposition will give you similar options to what the top team coaches and managers addresses on a weekly basis.
Set-Piece Routines Feedback & Expert Advises; New Set-Piece Attributes
The whole point of having a coaching team is to divide their expertise and get feedback and advises in regard to their coaching area.
When talking about set-pieces I’d firstly like to see a new attributes for Data Analysts about how well they perceive the opponents set-piece routines in order to offer advises and feedback about what you need to be aware of. It may be to analyze trends that has happened in the past fixtures for your next opposition in order to give you more information about weaknesses and strength at defensive or attacking set-pieces (e.g. corners and free-kicks).
It doesn’t limit itself to pinpointing the players you need to be aware of in defensive corners, but also how the players may move. Of course, the more you scout the next opposition, the more information about how they line up at corners or free-kicks.
Secondly, I’d like to get video analyses of the set-pieces in question. For example by asking your data analyst or the coach with best abilities to perceive set-pieces to give you highlights from the last 5 goals scored by your opponent. This shall be delivered minimum 1 week ahead of the match in order to let your team train on specific set-piece routines that you plan and set-up before the match.
Lastly, I’d like to see a detailed set-piece analysis, similar to how the in-depth tactical analysis work, providing you with information at defensive corners and free-kicks about specific weakness areas.
Other Changes & Minor Improvements
- Add VAR (Video Assistant Referee) and goal line technology. I expect this will be added in FM19 because it was included in the World Cup 2018 and other major leagues such as the Spanish La Liga, despite Premier League voted against including it for the 2018-2019 season. By including VAR I would like the ability to see the situation in question similar to how the referee sees it (on a pop-up window) at a close up camera such as the ‘TV camera’ at maximum zoom.
- Ability to scout local region of a country, as it may be more valuable to scout regions close to major cities rather than scout the whole nation.
- Include real-life football agents and agencies with their specific traits and personalities.